#include <iostream>
#include "caste.h"

using namespace std;

Caste::Caste()
{
    cond1=15; cond2=15; cond3=10;
}

Caste::~Caste()
{

}

string Caste::GetW1()
{
    return weapon1;
}
string Caste::GetW2()
{
    return weapon2;
}
string Caste::GetW3()
{
    return weapon3;
}

void Caste::WeaponUsage(int wn)
{
	switch (wn)
	{
		case 1:break;
		case 2:break;
		case 3:break;
		default:break;
	}
}

int Caste::GetCond(int wn)
{
    switch (wn)
    {
        case 1:{return cond1;break;}
        case 2:{return cond2;break;}
        default:{return cond3;break;}
    }
}
